Cocos2d-x vs ZGameEditor

Struggling to choose between Cocos2d-x and ZGameEditor? Both products offer unique advantages, making it a tough decision.

Cocos2d-x is a Development solution with tags like 2d, game-engine, open-source, crossplatform.

It boasts features such as Cross-platform support for iOS, Android, Windows, macOS and Linux, C++ API for high performance 2D and 3D game development, Integrated physics engines like Box2D and Chipmunk, Spine runtime for skeletal animation, Particle system, GUI, audio engine and other built-in modules, Scene editor and other developer tools, Lua and JavaScript bindings for rapid scripting, Large open source community and ecosystem and pros including Powerful and lightweight 2D and 3D rendering, Excellent cross-platform support, High performance with C++ and Lua/JS bindings, Great for mobile, desktop and web games, Active community and lots of learning resources.

On the other hand, ZGameEditor is a Gaming Software product tagged with game-editor, level-editor, 2d, tilemap, indie-dev.

Its standout features include Tilemap editing, Object placement, Event scripting, Customizable interface, Plugin support, Export to multiple formats, and it shines with pros like Free and open source, Easy to use interface, Active community support, Cross-platform export, Customizable and extensible.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Cocos2d-x

Cocos2d-x

Cocos2d-x is an open-source game engine for building 2D games, interactive books, demos and other graphical applications. It supports multiple platforms including iOS, Android, Windows, macOS and Linux.

Categories:
2d game-engine open-source crossplatform

Cocos2d-x Features

  1. Cross-platform support for iOS, Android, Windows, macOS and Linux
  2. C++ API for high performance 2D and 3D game development
  3. Integrated physics engines like Box2D and Chipmunk
  4. Spine runtime for skeletal animation
  5. Particle system, GUI, audio engine and other built-in modules
  6. Scene editor and other developer tools
  7. Lua and JavaScript bindings for rapid scripting
  8. Large open source community and ecosystem

Pricing

  • Open Source

Pros

Powerful and lightweight 2D and 3D rendering

Excellent cross-platform support

High performance with C++ and Lua/JS bindings

Great for mobile, desktop and web games

Active community and lots of learning resources

Cons

Steep learning curve compared to engines like Unity

Limited 3D capabilities compared to full 3D engines

Not as much documentation and samples as some alternatives

Smaller asset store than commercial engines


ZGameEditor

ZGameEditor

ZGameEditor is a free, open source 2D game level editor for Windows. It allows users to easily create levels and maps for 2D video games, with support for tilemaps, objects, events, and more. Useful for indie game developers.

Categories:
game-editor level-editor 2d tilemap indie-dev

ZGameEditor Features

  1. Tilemap editing
  2. Object placement
  3. Event scripting
  4. Customizable interface
  5. Plugin support
  6. Export to multiple formats

Pricing

  • Free
  • Open Source

Pros

Free and open source

Easy to use interface

Active community support

Cross-platform export

Customizable and extensible

Cons

Limited documentation

Steep learning curve

No macOS or Linux support

Lacks some advanced features