What is ZGameEditor?
ZGameEditor is a powerful, easy-to-use level editor tailored for 2D game development. As an open source tool, it is completely free for anyone to download and use. ZGameEditor makes it simple to construct detailed and intricate game worlds with its flexible tilemap system, customizable brushes, object tools, and event scripting.
For tilemap artists and level designers, ZGameEditor provides a wide array of brushes, auto-tiling options, tile animations, and layer support to build stunning environments pixel-by-pixel. Game developers can bring their levels to life by placing interactive objects, defining event-driven behaviors, and quickly testing right inside the editor.
Key Features:
- Intuitive tilemap editing tools
- Custom brushes and autotiling
- Object tools and properties
- Event scripting system
- Multiple tile layers and layer locking
- Undo/redo and copy/paste
- Real-time testing and debugging
With its easy learning curve and deep toolset, ZGameEditor aims to empower aspiring indie developers and game creators to effortlessly build the 2D game worlds they envision. Its open source nature allows the community to continually improve and expand its features over time.
Unity, Unreal Engine, Godot Engine, GDevelop, Construct 2, CRYENGINE, Castle Game Engine, Wick Editor, Bevy Game Engine, ENIGMA - LateralGM, microStudio, Cocos2d-x, GameStart are some alternatives to ZGameEditor.