Struggling to choose between Master of Magic and Worlds of Magic? Both products offer unique advantages, making it a tough decision.
Master of Magic is a Games solution with tags like fantasy, turnbased, strategy, magic.
It boasts features such as Turn-based tactical combat, City building and management, Spell research and magic, 14 playable wizard characters, Randomly generated maps, Single-player campaign, Hotseat multiplayer and pros including Addictive, deep gameplay, Tons of spells and units to discover, Great atmosphere and music, High replayability with different wizards and maps.
On the other hand, Worlds of Magic is a Games product tagged with fantasy, turnbased, city-building, exploration, wizards.
Its standout features include Turn-based tactical combat, City building, Summoning powerful creatures, Exploring a randomly generated world, Competing against rival wizards, and it shines with pros like Deep strategic gameplay, High replayability due to random maps, Satisfying progression system.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Master of Magic is a 1994 fantasy turn-based strategy game developed by Simtex and published by MicroProse. Players take the role of a wizard battling other wizards across several planes of existence. Gameplay involves managing cities, recruiting armies, and casting spells in tactical combat.
Worlds of Magic is a fantasy strategy game inspired by Master of Magic, released in 2014. It features turn-based tactical combat, city building, summoning powerful creatures, exploring a randomly generated world, and competing against rival wizards.