Struggling to choose between Raphaël and GraphicsJS? Both products offer unique advantages, making it a tough decision.
Raphaël is a Development solution with tags like vector-graphics, svg, vml, animation, crossbrowser.
It boasts features such as Vector graphics scripting library, Cross-browser support, SVG and VML rendering, Animations, Event handling, Drag and drop and pros including Lightweight, Easy to use, Good documentation, Active community support, Wide browser support, Open source.
On the other hand, GraphicsJS is a Photos & Graphics product tagged with graphics, canvas, drawing, images.
Its standout features include Lightweight graphics library, Draw shapes, text and images, Create canvases, Manipulate pixels, Animate graphics, and it shines with pros like Lightweight and easy to use, Good for simple graphics and animations, Open source and free.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Raphaël is a small JavaScript library that provides cross-browser vector graphics scripting. It allows developers to easily create vector graphics and animations without needing to directly use SVG or VML code. It supports older browsers like Internet Explorer 6.
GraphicsJS is a lightweight JavaScript graphics library for drawing shapes, text and images. It allows developers to easily create canvases, manipulate pixels, and animate graphics with just a few lines of code.