GraphicsJS: Lightweight JS Graphics Library
GraphicsJS is a lightweight JavaScript graphics library for drawing shapes, text and images. It allows developers to easily create canvases, manipulate pixels, and animate graphics with just a few lines of code.
What is GraphicsJS?
GraphicsJS is a feature-rich JavaScript graphics library for the HTML5 canvas element. It provides an easy-to-use API for generating, manipulating and animating graphics in the browser with JavaScript.
Some of the key features of GraphicsJS include:
- Intuitive interface for drawing basic shapes like rectangles, circles, lines, polygons, as well as advanced shapes like arcs, curves, polygons with holes etc.
- Powerful text rendering capabilities for formatting and aligning text on the canvas.
- Image handling methods for loading, drawing and manipulating images.
- Transformation methods like scale, rotate, translate and matrix transformations.
- Built-in animation engine with timeline capabilities.
- Color manipulation methods for fills, strokes and gradients.
- Pixel-based manipulation for direct image data access.
- Isomorphic design works across browsers as well as Node.js for server-side graphics.
- Event model for interactivity and hooks.
- Works across all modern browsers including IE9+
GraphicsJS makes it easy to get started with canvas graphics programming in JavaScript. With its lightweight footprint, high performance and cross-platform reach, GraphicsJS is a great choice for graphics-rich web visualizations, animations and games.