Tiled Map Editor vs OGMO Editor

Struggling to choose between Tiled Map Editor and OGMO Editor? Both products offer unique advantages, making it a tough decision.

Tiled Map Editor is a Development solution with tags like tilemap, level-editor, 2d, game-design.

It boasts features such as Tilemap editing, Custom tilesets, Object layers, Extensible through plugins, Support for TMX map format, Automatic tile connections, Custom properties, Isometric and hexagonal maps and pros including Free and open source, Cross-platform, Active development, Good documentation, Supports multiple tilemap formats, Plugin ecosystem, Intuitive interface.

On the other hand, OGMO Editor is a Gaming Software product tagged with game-engine, level-editor, tilemap-editor, 2d, open-source.

Its standout features include Tilemap editing, Entity and object placement, Visual scripting, Customizable workspaces, Plugin support, Export to multiple game engines, and it shines with pros like Free and open source, Intuitive and easy to use interface, Powerful tilemap editing tools, Cross-platform support, Active community support.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

Tiled Map Editor

Tiled Map Editor

Tiled is a free, open-source 2D level editor that supports tilemap editing. It allows users to create game worlds and levels with tile-based maps, add objects, edit layer properties, and more. Tiled is popular for making 2D games.

Categories:
tilemap level-editor 2d game-design

Tiled Map Editor Features

  1. Tilemap editing
  2. Custom tilesets
  3. Object layers
  4. Extensible through plugins
  5. Support for TMX map format
  6. Automatic tile connections
  7. Custom properties
  8. Isometric and hexagonal maps

Pricing

  • Open Source

Pros

Free and open source

Cross-platform

Active development

Good documentation

Supports multiple tilemap formats

Plugin ecosystem

Intuitive interface

Cons

Limited native support for 3D

Steep learning curve

No built-in scripting

Less commonly used than some commercial options


OGMO Editor

OGMO Editor

OGMO Editor is a free, open-source level editor for 2D games. It allows users to easily create levels and edit tilemaps and other assets for games built in Construct, GameMaker, and other 2D game engines. It has support for multi-layered tilemaps, custom entities, and visual scripting.

Categories:
game-engine level-editor tilemap-editor 2d open-source

OGMO Editor Features

  1. Tilemap editing
  2. Entity and object placement
  3. Visual scripting
  4. Customizable workspaces
  5. Plugin support
  6. Export to multiple game engines

Pricing

  • Free
  • Open Source

Pros

Free and open source

Intuitive and easy to use interface

Powerful tilemap editing tools

Cross-platform support

Active community support

Cons

Limited documentation

Steep learning curve for advanced features

Occasional bugs

Lacks some features of paid alternatives