Struggling to choose between USB Overdrive and GamePad Companion? Both products offer unique advantages, making it a tough decision.
USB Overdrive is a System & Hardware solution with tags like usb, input-device, gaming, mac.
It boasts features such as Customize mouse buttons, Adjust mouse tracking speed, Create application-specific profiles, Use gaming mice and keyboards, Map keyboard keys, Use joysticks and other specialty input devices and pros including Enables full use of gaming peripherals on Mac, Lets you customize buttons and sensitivity, Application-specific profiles, Works with many specialty input devices.
On the other hand, GamePad Companion is a Gaming Software product tagged with gamepad, controller, input-mapping, mouse-control, keyboard-control.
Its standout features include Map controller inputs to mouse and keyboard actions, Customize button, stick, and trigger mappings, Support for various game controllers and gamepads, Use controllers in games and applications not built for them, Profiles for different games and applications, On-screen display of controller inputs, and it shines with pros like Enhances controller usability in non-controller games, Highly customizable mapping options, Supports a wide range of controllers, Improves accessibility for those who prefer controllers.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
USB Overdrive is a software that allows you to use gaming mice, keyboards, joysticks and other specialty USB input devices to control your Mac. It enables custom button mapping, sensitivity adjustment, and other special features.
GamePad Companion is a software that allows you to use a gamepad or controller to control your mouse and keyboard. It maps controller inputs like buttons and sticks to mouse movements, mouse clicks, and keyboard shortcuts. Useful for using controllers more easily in games or applications not built specifically for controllers.