Struggling to choose between Voxelands and Eden - World Builder? Both products offer unique advantages, making it a tough decision.
Voxelands is a Games solution with tags like voxel, sandbox, multiplayer, survival, creative, mods, user-generated-content.
It boasts features such as Voxel-based sandbox gameplay, Procedurally generated open world, Creative and survival game modes, Multiplayer support, User-generated mods and content, Block-based building and terrain editing, First-person perspective and pros including Creative freedom to build anything, Relaxing gameplay, Engaging survival/crafting mechanics, Active modding community, Multiplayer allows playing with friends, Frequent updates from developers, Runs well even on low-end PCs.
On the other hand, Eden - World Builder is a Games product tagged with world-builder, game-design, level-editor, 2d, 3d.
Its standout features include Drag-and-drop interface for quick world building, Support for 2D and 3D game environments, Terrain sculpting and editing, Texture and material editing, Water, foliage, and sky placement, Export worlds for use in game engines like Unity and Unreal, and it shines with pros like Free and open source, Intuitive and easy to use, Great for rapid prototyping, Active community support.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Voxelands is a voxel-based sandbox game similar to Minecraft. It allows players to build and create in a procedurally generated open world using blocks and terrain tools. The game features multiplayer, survival, and creative modes along with user-generated mods and content.
Eden - World Builder is a free and open-source world creation tool for building 2D and 3D game environments and worlds. It features easy-to-use drag and drop editing, terrain sculpting, texture and material editing, water placement, foliage placement, and sky editing.