Eden - World Builder

Eden - World Builder

Eden - World Builder is a free and open-source world creation tool for building 2D and 3D game environments and worlds. It features easy-to-use drag and drop editing, terrain sculpting, texture and material editing, water placement, foliage placement, and sky editing.
world-builder game-design level-editor 2d 3d

Eden - World Builder: Free & Open-Source Game Environment Builder

A free and open-source world creation tool for building 2D and 3D game environments and worlds with drag and drop editing, terrain sculpting, and more.

What is Eden - World Builder?

Eden - World Builder is a powerful yet easy-to-use world creation tool for building 2D and 3D game environments and worlds. It is completely free and open-source, working across Windows, Mac, and Linux.

Some key features of Eden - World Builder include:

  • Intuitive drag and drop interface for placing and editing objects and terrain
  • Terrain sculpting brushes for raising, lowering, smoothing, and painting terrain
  • Comprehensive texture and material editing tools
  • Foliage placement system with support for custom plants and grass
  • Water placement and water material editing
  • Sky sphere editing with custom skyboxes
  • Supports creation of levels and worlds for popular game engines like Unity and Unreal

Whether you're building 2D sidescrollers, 3D first-person shooters, top-down roleplaying games, or just creating scenes to visualize ideas, Eden - World Builder provides user-friendly tools for bringing your game worlds to life. The open-source nature means a growing community that contributes new assets and features over time.

Eden - World Builder Features

Features

  1. Drag-and-drop interface for quick world building
  2. Support for 2D and 3D game environments
  3. Terrain sculpting and editing
  4. Texture and material editing
  5. Water, foliage, and sky placement
  6. Export worlds for use in game engines like Unity and Unreal

Pricing

  • Free
  • Open Source

Pros

Free and open source

Intuitive and easy to use

Great for rapid prototyping

Active community support

Cons

Limited compared to full game engines

Less control than coding environments from scratch

Can only export, not directly integrate with game engines


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