0x10c

0x10c

0x10c is an abandoned space sandbox video game that was in early access development by Markus Persson (Notch), the creator of Minecraft. It features a virtual 16-bit CPU that players can program to control their ship.
sandbox space programming 16bit cpu ship early-access

0x10c: Abandoned Space Sandbox Game

Explore an abandoned space sandbox game with early access development by Markus Persson (Notch), creator of Minecraft, featuring a virtual 16-bit CPU for ship programming.

What is 0x10c?

0x10c is an abandoned space sandbox video game that was in early access development by Markus Persson (Notch), the creator of Minecraft. First announced in 2012, the game was envisioned to take place in the year AD 2814 in an alternate timeline where the 1970s electronics aesthetic endured. Players would have controlled a spaceship inside a fully functioning emulated 16-bit CPU at the software level. This means they could write code directly into the CPU to control various ship functions.

A key element of 0x10c was that players had access to an in-game computer terminal that simulated a 16-bit CPU designed by Notch. Players could write and run code using a built-in assembler and debugger to control their ship and interface with the game world. Planned ship systems that could be manipulated via code included thrusters, FTL drive, mining lasers, defense turrets, radar, and life support functions.

In April 2013, Notch put the game's development on hiatus and later abandoned the project due to lack of motivation and a sense that the gameplay was too inaccessible for casual gamers. The early access alpha builds released have since become abandonware. However, a community of developers continues to build on Notch's idea to create their own implementations of 0x10c as a hobby project.

0x10c Features

Features

  1. 16-bit virtual CPU that players can program
  2. Open sandbox space simulation
  3. Multiplayer
  4. Procedurally generated universe
  5. Retro futuristic, lo-fi aesthetic

Pricing

  • Free
  • Open Source

Pros

Unique programmable CPU mechanic

Open-ended gameplay and freedom

Multiplayer potential

Retro nostalgic visuals

Cons

Never fully finished or released

Ambitious scope that may have been difficult to fully deliver

Required learning a custom CPU language

Official Links


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