The Atomic Game Engine is a free, open source 2D and 3D game engine with a node-based visual editor. It allows developers to create cross-platform games for Windows, Mac, Linux, Web, Android, and iOS using JavaScript and TypeScript.
Atomic Game Engine: Node-Based Visual Editor for Cross-Platform Game Development
The Atomic Game Engine is a free, open source 2D and 3D game engine with a node-based visual editor. It allows developers to create cross-platform games for Windows, Mac, Linux, Web, Android, and iOS using JavaScript and TypeScript.
What is Atomic Game Engine?
The Atomic Game Engine is an open source, cross-platform 2D and 3D game engine with a node-based visual editor. It supports development of games for Windows, Mac, Linux, Web, Android, and iOS using JavaScript or TypeScript.
Some key features of Atomic include:
Node-based visual editor for building game logic and content without code.
Integrated scene editor for visually constructing 2D and 3D scenes.
Support for importing assets formats like images, audio, fonts, models, animations.
Comes with 2D and 3D physics engines, particle system, UI system.
Single codebase exports to multiple platforms including desktop, mobile and web.
Modular architecture allowing developers to use only the features they need.
Open source MIT license with an active community contributing plugins and extensions.
The Atomic Editor allows developers to use a node-based visual scripting system to create game logic and behaviors without writing code. This allows for quick prototyping. Developers can use JavaScript/TypeScript for more complex application logic.
Overall, Atomic Game Engine aims to provide an accessible and feature-rich open source game engine for 2D and 3D multiplatform game development.
Atomic Game Engine Features
Features
Node-based visual editor
Cross-platform support for Windows, Mac, Linux, Web, Android and iOS
Uses JavaScript and TypeScript for scripting
Integrated physics engine
Asset pipeline for importing models, textures, audio
Visual scene editing
Debugging tools
Extensible through plugins
Pricing
Open Source
Pros
Free and open source
Easy to use visual workflow
Rapid iteration and prototyping
Large community support
Cons
Limited compared to full game engines like Unity and Unreal
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