Story-driven tactical RPG with divination abilities, planning and wit required to outsmart opponents
Children of Zodiarcs is a turn-based tactical RPG developed by Cardboard Utopia and published by Square Enix for multiple platforms. Set in the fantasy world of Lumus, the game follows a group of outcasts who possess the ability to foresee opponents' moves through divination cards.
You control a party consisting of Nahmi the noble thief, Davo the affable merchant, Tori the brash warrior, and their guide Beacon. Each character has their own backstory, combat abilities, and customizable divination deck used to predict enemy actions. Strategic positioning and planning several turns ahead is key to overcoming the challenges you face.
The story sees you travelling across Lumus in search of the fabled Zodiarcs, a group of all-powerful mages, for varying reasons personal to each character. Multiple story branches and endings encourage replayability. The distinctive visuals combine 3D environments with 2D characters and artwork by Kyle Ferrin, the artist behind board games such as Scythe and Viticulture.
With its emphasis on foresight and strategic positioning over stats or grinding, Children of Zodiarcs offers a uniquely cerebral take on tactical RPG combat. An intriguing narrative with influential choices makes it compelling for fans of story-driven games looking for a combat challenge.