Open source cloud gaming service for streaming games from servers to phones, tablets, and browsers, making high-end PC games accessible on low-end devices
GamingAnywhere is an open source cloud gaming platform and SDK that allows users to stream graphically-demanding games from a server to various client devices including mobile phones, tablets, smart TVs, and web browsers. It enables high-end PC games to be accessed on low-end devices that lack the hardware capabilities to run them natively.
GamingAnywhere works by having the games execute on the server while encoding the audio and video in real-time and streaming it over the network to the client device where it gets decoded and displayed. This allows even basic devices to play advanced 3D games by shifting the heavy lifting to servers equipped with powerful GPUs.
Some key capabilities of GamingAnywhere include support for Ultra HD 4K streaming with low latency, customizable control mappings for each client system, save game state synchronization across devices, and modular architecture to facilitate integration with various game engines. It aims to make AAA gaming content easily accessible to the masses.
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