Explore the I.G.I. series, featuring first-person shooter stealth gameplay and secret missions conducted by British soldier David Jones across diverse locales using cunning tactics.
I.G.I. (short for Project I.G.I.) is a series of first-person shooter stealth video games developed by Innerloop Studios and published by Codemasters. The first game in the series, titled Project I.G.I.: I'm Going In, was released for Microsoft Windows in December 2000. It was followed by a sequel, Project I.G.I.-2: Covert Strike, released in February 2003.
The I.G.I. games follow the story of a British soldier named David Jones, who conducts secret missions for the Institute for Geotactical Intelligence (I.G.I.). Using stealth tactics, Jones must infiltrate high-security bases and gather intelligence while taking out enemies. Locations include the wilderness of Siberia, a military base in Libya, and even an oil platform in the South China Sea.
Gameplay involves utilizing Jones' stealth skills to sneak past guards, as well as accuracy with weapons for when firefights occur. Gadgets like grappling hooks and lock picks also assist with covert maneuvers. The game emphasizes realism in its replication of military spy missions while providing an immersive atmosphere and challenging gameplay.
The I.G.I. series received generally positive reviews from gaming publications. It was praised for its intricate mission design, expansive environments, and focus on stealth over direct action. However, some felt the enemy AI was simplistic. Overall, the games developed a cult following for their unique take on the tactical shooter genre focusing on espionage tactics.