A bowling video game with realistic mechanics, local & online multiplayer for up to 4 players, customizable balls & avatars, released in 2006 for Nintendo Wii.
League Star Bowling is a bowling video game developed by Global Star Software and published by Mastiff for the Nintendo Wii in 2006. It was one of the early bowling titles available for the Wii, capitalizing on the console's intuitive motion controls.
The game aims to provide an authentic bowling simulation experience. Players can choose from a variety of bowling ball weights, spins, and throws, using the Wii Remote's motion sensors to mimic throwing a real bowling ball. The game physics strive to simulate real bowling, with pin behavior that reflects ball speed, angle of impact, and other factors.
League Star Bowling supports up to 4 players locally and online. There are competitive modes to bowl against friends or other players around the world. Players can customize their own bowling balls and unique player avatars as they compete. The game also features single player modes and training tools help master control and aim.
With its focus on multiplayer, realistic physics, and in-depth customization, League Star Bowling tries to capture the fun and competitive nature of bowling league play. Its motion control mechanics and online play leveraged the innovative capabilities of the new Wii platform at the time.