Retro-inspired 2D game engine and IDE with visual scripting system and built-in editors for sprite, map, sound, music and palette creation
Pixel Vision 8 is a 2D game engine and integrated development environment that emulates the style and limitations of creating games on 1980s 8-bit game consoles like the NES or Sega Master System. It features a visual scripting system using flowchart-style logic blocks for game logic, avoiding the need to code.
The software has built-in editors tailored for standard 8-bit game creation tasks like sprite, tilemap, sound, music and color palette design. These editors integrate seamlessly with the game design workflow. Tilemaps can be painted right inside the engine viewport, with on-the-fly autocoding of level layouts.
Beyond its built-in tools, Pixel Vision 8 promotes modular extensibility with JavaScript-based systems for importing other content pipelines like spine 2D skeletal animation. It also features customizable virtual file systems for abstraction of things like save data.
While Pixel Vision 8 enables developers to create authentic seeming 8-bit style games using modern hardware and workflows, it also emulates memory, processor and graphics limitations of those old platforms - restricting color depth, sprite sizes, sound channels and more. This focuses development into a constrained space, avoiding option overload.
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