An open-source game engine for 2D games with C++ backend, offering sprite rendering, audio playback, input handling and more out of the box.
Ridengine is an open-source, cross-platform 2D game engine written in C++. It is designed to be lightweight and easy to use, making it well-suited for developing 2D games. Some key features of Ridengine include:
By providing these core engine functionalities out of the box, Ridengine aims to reduce the boilerplate code required when building a 2D game. It allows developers to focus on the gameplay and content creation aspects. The engine is well documented through tutorials and code reference to help new users get started.
Ridengine is free, open source under the BSD 3-clause license, and available on GitHub. It works on Windows, Mac, Linux, iOS, and Android. The active community behind Ridengine, along with its permissive licensing, makes it easy to extend and customize for specific game needs.
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