Indie role-playing video game with a unique battle system and multiple endings, featuring a human child in the Underground, a mystical world filled with monsters and danger.
Undertale is an indie role-playing video game developed and published by tobyfox. It was released for Microsoft Windows and macOS in September 2015. Undertale gameplay incorporates traditional elements of RPGs such as combat, random encounters, and equipment, but with several mechanics that subvert expectations of the genre. Notably, players have the option to spare monsters they encounter rather than killing them, which has a significant impact on how the story progresses.
In Undertale, players control a human child who has fallen into the Underground, a large, secluded region underneath the surface of the Earth, separated by a magic barrier. The inhabitants of the Underground are monsters, banished from the surface after a long war with humanity. The player meets various monsters during their quest to return to the surface, including Flowey, Toriel, Papyrus, Sans, and Asgore. Some monsters might engage the player in a fight, while others offer conversation or puzzle-solving.
Combat in Undertale utilizes a unique bullet hell combat system. Attacks come in two types: white and colored/bullet hell. As the heart avatar for the protagonist's SOUL, the player must avoid attacks coming from the opposing monster. While dodging, the player can opt to spare a monster rather than fight them until they are killed. Doing so requires unique approaches towards each monster.
Undertale received critical acclaim for its writing, characters, multiple storyline paths, and focus on empathy and pacifism. It is considered one of the greatest video games of all time and was a commercial success, selling over 1 million copies by 2016.
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