Unity Multiplayer is a set of tools and interfaces that allow Unity developers to add multiplayer functionality to their games. It supports building games that can be played over LAN or the internet. Key features include a networked scene system, matchmaking, lobbies, NAT punchthrough, and more.
Unity Multiplayer is a feature set built into the Unity game engine to enable developers to create multiplayer games. It provides the necessary frameworks, scripts, and network infrastructure so developers don't have to code complex multiplayer systems from scratch.
Some key capabilities and components of Unity Multiplayer include:
Overall, Unity Multiplayer handles most of the complex low-level networking tasks like lag compensation, data transmission, and replication management so developers can focus on the gameplay and user experience of their multiplayer titles.
Here are some alternatives to Unity Multiplayer:
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