City-building and economic simulation game set in ancient Greece where players manage resources to grow their city, please the gods, and keep citizens happy
Zeus: Master of Olympus is a classic city-builder video game developed by Impressions Games and published by Sierra Entertainment in 2000. Set in ancient Greece, players take on the role of Zeus, the king of the gods, and are tasked with growing a small village into a vast city while keeping the gods and citizens happy.
Gameplay involves strategic management of resources like food, wood, stone, and gold to build various housing, services, temples, and municipal buildings for an expanding population. Citizens have needs like housing quality, access to wares, entertainment, and tributes to the gods that players must balance. Natural disasters like floods, fires, and monster attacks also threaten the city and must be planned for.
The game features detailed 2D sprite graphics that evoke the architecture, attire, and landscapes of ancient Greek cities. An adviser, the satyr Silenus, offers guidance and witty commentary as the city develops. The Greek pantheon of gods like Apollo, Aphrodite, and Athena must also be appeased by dedicating temples and making sacrifices in their honor.
Zeus offers tons of content, from economic challenges to mythological events, that make for complex and rewarding gameplay. With robust scenario and sandbox modes, it remains one of the defining historical city-building simulations over 20 years after initial release.