Struggling to choose between Anime.js and Raphaël? Both products offer unique advantages, making it a tough decision.
Anime.js is a Development solution with tags like animation, javascript, library, frontend.
It boasts features such as Lightweight animation library, Works with CSS, SVG, DOM and JavaScript, Supports various easing functions, Can animate number, color, positions, sizes etc., Chaining timeline for complex animations, Customizable with callbacks and parameters and pros including Lightweight and easy to use, Good documentation, Active community support, Works across browsers, Open source and free.
On the other hand, Raphaël is a Development product tagged with vector-graphics, svg, vml, animation, crossbrowser.
Its standout features include Vector graphics scripting library, Cross-browser support, SVG and VML rendering, Animations, Event handling, Drag and drop, and it shines with pros like Lightweight, Easy to use, Good documentation, Active community support, Wide browser support, Open source.
To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.
Anime.js is a lightweight JavaScript animation library for easily animating elements on a website. It works with CSS properties, SVG, DOM attributes and JavaScript Objects.
Raphaël is a small JavaScript library that provides cross-browser vector graphics scripting. It allows developers to easily create vector graphics and animations without needing to directly use SVG or VML code. It supports older browsers like Internet Explorer 6.