NeoTextureEdit vs Material Maker

Struggling to choose between NeoTextureEdit and Material Maker? Both products offer unique advantages, making it a tough decision.

NeoTextureEdit is a Photos & Graphics solution with tags like texture-painting, pbr, nodebased-materials, open-source.

It boasts features such as Texture painting, PBR texture support, Node-based material support, Layer system, Filter and adjustment tools, Texture baking, Custom brush engine and pros including Free and open source, Intuitive user interface, Powerful painting tools, Support for industry standard texture workflows.

On the other hand, Material Maker is a Photos & Graphics product tagged with procedural-generation, pbr, nodebased, textures, materials.

Its standout features include Node-based workflow for creating PBR materials, Generate textures like diffuse, roughness, normal maps, Supports common texture map formats like JPEG, PNG, TIFF, Can export materials for use in game engines like Unity, Unreal, Intuitive UI with drag and drop nodes, Comes with library of material nodes like wood, metal, fabric, Can create both 2D and 3D procedural textures, Has filter nodes for effects like blur, distort, tile, Works with common 3D model formats like OBJ, FBX, GLTF, and it shines with pros like Powerful node workflow for ultimate control, Great for quickly mocking up materials, Huge library of material nodes, Exports to major game engines, Intuitive and easy to use interface, Can create high quality PBR materials.

To help you make an informed decision, we've compiled a comprehensive comparison of these two products, delving into their features, pros, cons, pricing, and more. Get ready to explore the nuances that set them apart and determine which one is the perfect fit for your requirements.

NeoTextureEdit

NeoTextureEdit

NeoTextureEdit is a free, open source texture painting program for digital artists. It has features for texture painting, editing, and management with support for PBR textures and node-based materials.

Categories:
texture-painting pbr nodebased-materials open-source

NeoTextureEdit Features

  1. Texture painting
  2. PBR texture support
  3. Node-based material support
  4. Layer system
  5. Filter and adjustment tools
  6. Texture baking
  7. Custom brush engine

Pricing

  • Open Source

Pros

Free and open source

Intuitive user interface

Powerful painting tools

Support for industry standard texture workflows

Cons

Limited documentation

Smaller feature set than paid alternatives

Lacks animation and video support


Material Maker

Material Maker

Material Maker is a tool for generating custom PBR textures and materials for 3D rendering. It provides an intuitive node-based interface for creating textures like diffuse, roughness, normal maps and more from scratch.

Categories:
procedural-generation pbr nodebased textures materials

Material Maker Features

  1. Node-based workflow for creating PBR materials
  2. Generate textures like diffuse, roughness, normal maps
  3. Supports common texture map formats like JPEG, PNG, TIFF
  4. Can export materials for use in game engines like Unity, Unreal
  5. Intuitive UI with drag and drop nodes
  6. Comes with library of material nodes like wood, metal, fabric
  7. Can create both 2D and 3D procedural textures
  8. Has filter nodes for effects like blur, distort, tile
  9. Works with common 3D model formats like OBJ, FBX, GLTF

Pricing

  • Free
  • Subscription-Based

Pros

Powerful node workflow for ultimate control

Great for quickly mocking up materials

Huge library of material nodes

Exports to major game engines

Intuitive and easy to use interface

Can create high quality PBR materials

Cons

Node workflow has learning curve

Limited documentation and tutorials

No animation or physics support

Only focuses on materials, not modeling

Real-time viewport can be slow