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Imprint is an educational software program created specifically for students with reading disabilities such as dyslexia, ADHD, and other learning differences. It uses an interactive, multi-sensory approach to help improve reading, writing, and study skills.
With Imprint, students work through a series of game-based activities that target skills like phonics, vocabulary, comprehension, writing mechanics, and more. The activities use colors, imagery, and spatial organization techniques to cater towards visual learners' strengths.
One unique aspect of Imprint is that it adapts in real-time based on students' needs. If a student struggles with a particular activity, the software will adjust the difficulty level accordingly. This ensures that students are consistently challenged but not frustrated.
Progress is tracked within the program so teachers and parents can monitor areas where students excel or need more work. The skills targeted also align to state and Common Core standards.
Imprint is designed for K-12 learners and is currently used in special education classrooms, as part of reading interventions, and as a supplement to traditional English Language Arts curriculum.
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