Kingdoms and Castles (Series)
Kingdoms and Castles: City-Building Strategy
A city-building strategy video game series where players design, build, and manage their own medieval kingdom, balancing economic growth and resource management with defense against threats like vikings and dragons.
What is Kingdoms and Castles (Series)?
Kingdoms and Castles is a city-building strategy video game series developed and published by Lion Shield. The first game in the series was released in 2017 for Windows and Mac. A sequel, Kingdoms and Castles 2, was released in 2022.
In the Kingdoms and Castles games, players take on the role of a newly appointed lord tasked with building and managing a prosperous kingdom in a procedurally generated landscape during the Middle Ages. Gameplay revolves around designing, constructing, and maintaining a fledgling settlement as it grows into a thriving city, all while balancing economic, technological, and defensive advancement.
As the kingdom expands, players must manage supply chains and production buildings to generate gold and food. These resources are used to research technologies, bolster defenses like walls and guard towers, and construct new buildings for housing peasants and generating more income. Players must also defend against external threats like viking raiders, fearsome dragons, and merciless winter storms.
The series combines city-planning mechanics with real-time strategy elements. The gameplay puts emphasis on balancing different systems, requiring players to juggle economic growth, technological progress, resource management, settlement layout and aesthetics, and defenses. Reviewers praised the first Kingdoms and Castles for its relaxing yet engaging medieval settlement simulation.
Kingdoms and Castles (Series) Features
Features
- Build and manage a medieval city
- Balance economy, resources and defense
- Defend against threats like vikings and dragons
- Design and expand your kingdom
- Various building types like farms, markets, walls, towers, etc
- Day/night cycle impacts gameplay
- Procedurally generated maps
- Simulation style gameplay with villagers, workers, etc
Pricing
- One-time Purchase
Pros
Cons
Official Links
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