2D physics simulator and level editor for creating levels with objects, joints, properties and simulation using Box2D engine, exportable to various game engines.
R.U.B.E (Really Useful Box2D Editor) is a 2D physics simulator and level editor built for creating Box2D physics levels that can be exported to various game engines like Cocos2d-x, Unity, LibGDX, and more.
With an easy-to-use drag and drop interface, you can place various physics objects like circles, polygons, gears, and joints to assemble intricate contraptions. Each object has properties like density, friction, restitution that can be tweaked. You can execute simulations to see your creations come to life with realistic physics.
Some key features include:
With R.U.B.E you can quickly prototype and iterate on Box2D based game levels. Its wide export format support allows using it as a level design tool in your game development workflow.
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