Tom Clancy's Splinter Cell is a stealth action video game developed by Ubisoft Montreal and published by Ubisoft. Originally released in 2002, it is the first game in the Splinter Cell series, in which players control Sam Fisher, an agent of a fictional black-ops sub-division within the NSA, using stealth tactics to avoid detection and complete objectives.
Tom Clancy's Splinter Cell is a stealth action video game developed by Ubisoft Montreal and published in 2002 by Ubisoft for Xbox, Microsoft Windows, PlayStation 2, GameCube and Game Boy Advance. It was the first game in the Splinter Cell series, endorsed by American author Tom Clancy. Players control Sam Fisher, an agent of a fictional black-ops sub-division within the NSA, using stealth tactics to avoid detection and complete objectives. Fisher has support from his team including hacker specialist Anna Grímsdóttir and his commander Irving Lambert.
The game incorporates stealth elements and emphasizes caution over confrontation. Fisher navigates in the dark through environments like warehouses and uses gadgets including lock picks, a silenced pistol, and night vision goggles. Lighting plays a crucial role; Fisher hides in shadows to avoid enemies equipped with flashlights that prevent him from operating. The game rewards creative use of Fisher's abilities to progress quietly rather than attacking foes. It also has multiplayer modes that focus on stealth.
Splinter Cell received critical acclaim for its graphics, atmosphere, and stealth gameplay. Reviewers noted its high quality visuals and lighting. Publications like GameSpot praised its graphics, presentation, level designs, music, and gameplay. Splinter Cell sold over 3 million copies by 2003 and launched a successful franchise with several sequels.
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