Dead Cells is a roguelike action platformer video game developed by Motion Twin. Players explore a procedurally generated castle while defeating enemies in 2D souls-lite combat to collect cells that persist after death.
Dead Cells is a roguelike Metroidvania action platformer video game developed by the French indie studio Motion Twin. It was released in early access in May 2017 and the full release launched in August 2018 on Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One.
In Dead Cells, the player explores a dark and ever-changing castle while defeating enemies in classic 2D souls-lite combat. The goal is to collect enough cells from fallen enemies that the player can use to permanently unlock new skills, weapons, and pathways through the castle. However, when the player character dies (and they will die frequently!), the castle changes and all the cells are lost. Over time, permanent power-ups and shortcuts allow the player to explore deeper into the castle, defeat more difficult enemies, and ultimately face challenging bosses.
The combat in Dead Cells focuses on dodging and quick reaction times to defeat various monsters like zombies, archers, and knights across a variety of environments like prisons, graveyards, toxic sewers, and ruined temples. Weapons include swords, bows, whips, bombs, traps, turrets, grenades, and more with options to tailor builds around certain gear through unique skills.
Dead Cells received praise from critics for its fluid combat, plethora of weapons and skills, excellent visual and sound design, and fun fusion of Metroidvania and roguelike elements. Fans appreciated the challenge and satisfaction from unlocking new areas while critics noted it could be frustrating due to difficulty spikes. Overall, Dead Cells is considered one of the best modern roguelike action games.
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