Grand Strategy Video Game - Control Any Contemporary Nation from Late Medieval Era to Early 19th Century
Europa Universalis is a grand strategy video game developed by Paradox Interactive that was released in 2000. It is set during the early modern era, from the late 15th century to the early 19th century.
In Europa Universalis, the player controls any contemporary nation from the time period and guides its establishment and growth through gameplay focused on exploration, colonization, diplomacy, trade, warfare and other state affairs. The game presents a sandbox environment with an open-ended structure and hundreds of playable countries, each with their own strengths, weaknesses and special abilities.
Gameplay is focused on managing the military, economy, diplomatic relations and internal stability of a nation to increase its power, wealth and reach. Players oversee issues like building infrastructure, technological development, adjusting tax levels, promoting religious tolerance and maintaining popular approval and loyalty. Key elements involve sending explorers to uncover new territories, establishing colonies in unsettled lands, engaging in trade routes for profit, arranging royal marriages to secure strategic alliances and declaring wars against other nations over territorial disputes or religious differences.
Europa Universalis features one of the largest scopes of control among strategy video games, providing great diversity in starting positions and allowing divergent historical development based on player’s actions. Its depiction of international relations during the early modern period made it a seminal title in the grand strategy genre, inspiring many later games.