Establish cargo and passenger rail transport networks, manage train purchases and rail infrastructure construction across procedurally-generated European and North American maps.
Train Fever is a railroad-focused business simulation game developed by Urban Games and released in 2014. The core gameplay involves designing and managing complex rail transport networks for both passengers and cargo.
Players take on the role of a rail transport mogul in charge of an independent transport company. The goal is to build an extensive and efficient rail network connecting cities and production facilities across a large, procedurally-generated map representing 19th to 20th century Europe or North America.
Key tasks include purchasing and placing railway tracks, building train stations and junctions, buying and assigning locomotives and railcars, and managing the rail schedules and budgets. As the network expands, players must balance meeting growing transport demands while turning a profit to continue investing back into the railway.
The sprawling maps and open-ended gameplay allow for very complex and detailed rail networks incorporating local commuter lines, intercity passenger links, and freight connections between production, processing, and population centers. Advanced features like realistic signaling systems are also modeled. Overall, Train Fever aims to capture the long-term evolution and strategy of running a successful railway business.
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