Open-source and cross-platform online first person shooter with real-time strategy elements, offering agile human characters or slower alien counterparts in capture-the-flag matches.
Tremulous is an open-source and cross-platform multiplayer first person shooter released in 2005 under the GNU General Public License. It features team-based gameplay with elements of real-time strategy where players can choose to play as humans or aliens in capture-the-flag style matches across a variety of maps.
As humans, players have ranged weapons like the blaster, laser gun, and grenade launcher along with deployables like mines and turrets to defend their base. Humans are agile but physically weaker. As aliens, players have melee attacks like biting, spitting venom, and pouncing along with deployables like acid tubes and traps to defend their hive. Aliens are slower but have more health and stronger attacks.
Each team aims to infiltrate the enemy base, grab their flag, and return it to their own base while preventing the opposing team from doing the same. Fast-paced combat combined with tactical base building and upgrading create a unique gaming experience that has built a devoted cult following over the years.
Originally based on the Quake 3 engine, Tremulous has been praised for its gameplay while criticized for its dated graphics. However, its open-source nature has allowed regular bug fixes and updates from the community. An unofficial remake called Tremulous HD addresses graphics issues. Overall, Tremulous offers competitive, team-based FPS action that focuses more on strategy over graphics or modern elements.
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