Cookie Clicker is an incremental game where players click on a giant cookie to earn cookies that they can spend on buildings and upgrades that earn cookies automatically. The core gameplay is simple but addictive, as players watch their cookie empire and cookie per second rate grow.
Cookie Clicker is a popular incremental browser game developed by French programmer Julien Thiennot in 2013. The gameplay is simple but addictive - players just click on a giant cookie on screen to earn cookies, which they can then spend on buildings like cursor upgrades, grandmas, farms, mines, factories, banks and temples that generate cookies automatically.
As players accumulate more cookies, they can buy increasingly expensive and efficient cookie production buildings to ramp up their cookie per second rate. There is no end goal, but the satisfaction comes from watching your cookie supplies and production power grow from humble beginnings clicking one cookie at a time, to an entire empire of cookie production that creates trillions of cookies every second.
Part of the appeal comes from the quirky art style and watching your cookie empire visually take shape on screen. There are also occasional news tickers announcing silly events related to your cookies and buildings. It taps into that compelling incremental gaming loop where numbers get bigger and bigger through simple actions.
Since its launch, Cookie Clicker has inspired many fans and clones that iterate on the gameplay in creative ways. However, Cookie Clicker remains one of the most popular and iconic of the incremental clicker genre of casual games, appealing to both casual gamers wanting a simple but addictive experience, as well as hardcore gamers wanting to optimize their cookie empire.
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