A 2002 Metroidvania-style action-adventure platform video game developed by Derek Yu, featuring Lily as she explores a dark fantasy world, fights monsters and solves environmental puzzles.
Eternal Daughter is a Metroidvania game developed as a hobby project by Derek Yu and released in 2002. In the game, you play as Lily, a young woman on a quest to save her mother's soul from eternal torment.
The game world consists of a large, interconnected series of caves, forests, temples, and dungeons. As Lily, you run, jump, climb, and fight your way through dangerous environments, using a whip and magic spells to defend yourself against monsters and solve puzzles. Many areas are initially inaccessible until Lily gains new movement abilities like the double jump, allowing her to access new parts of the world.
Key features include:
With its precisely controlled action focus, interconnecting world, and dark fantasy aesthetic, Eternal Daughter was heavily inspired by games like Castlevania: Symphony of the Night. Its labyrinthine environments and focus on exploration over narrative provide a uniquely satisfying, challenging experience for fans of the Metroidvania genre.