An interactive exploration video game where players uncover the mystery of an abandoned house, developed and published by The Fullbright Company
Gone Home is an interactive exploration and adventure video game developed and published by The Fullbright Company. It was originally released in August 2013 for Microsoft Windows and OS X.
In Gone Home, players take on the role of 21-year-old Kaitlin Greenbriar, who returns home after a year abroad only to find her family missing and the house empty. As players explore the abandoned Greenbriar family mansion, they uncover notes, letters, answering machine messages, and various clues that piece together the story of what has happened in the family's life during Kaitlin's absence.
Gameplay in Gone Home consists almost entirely of exploring the empty house from a first-person perspective, opening drawers and doors and examining objects scattered around. There are no objectives other than to uncover the mystery behind where the family has disappeared to. As players interact with objects, they hear voiceovers that reveal more parts of the story bit by bit.
Gone Home has been praised for its emotional storyline, voice acting, and environmental storytelling. It deals with mature themes regarding family dynamics and difficulties. Many critics described it as an impactful example of video games as an artistic medium for interactive storytelling.
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