HexShaders is a shader editor and shader graph tool for creating shaders in Unity. It allows you to visually create shaders without code using a node-based graph system.
HexShaders: Shader Editor & Shader Graph Tool for Unity
Create shaders visually with HexShaders, a shader editor and shader graph tool designed specifically for Unity, eliminating the need for coding knowledge.
What is HexShaders?
HexShaders is a visual shader editor and shader graph tool designed for creating shaders in Unity without code. It utilizes a node-based graph system that allows you to connect different shader functions and values to build up complex shader effects.
Some key features of HexShaders include:
Visual shader graph with dozens of shader nodes for constructing shaders
Support for surface, sprite, and custom shaders
Nodes for common functions like textures, colors, lighting, noise, and more
Drag-and-drop workflow for rapid shader prototyping
Real-time shader preview with settings to adjust and test
Export shaders and share with others
Supports both HDRP and URP in Unity
With HexShaders, artists and designers can create their own shaders in Unity without needing to write code. Its visual workflow and node-based system makes the shader creation process intuitive. It's a useful tool for quickly iterating on shader ideas or developing production-quality shaders for games and applications in Unity.
HexShaders Features
Features
Node-based visual shader graph editor
Supports all Unity shader types and render pipelines
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