King of Dragon Pass is a story-driven strategy game set in the fantasy world of Glorantha. You rule a Bronze Age clan, make key decisions, conduct rituals, explore mysterious lands, trade with neighbors, and battle rival clans. The game has hand-painted artwork, interactive storytelling, and a unique saga-creation system.
King of Dragon Pass is a fantasy strategy/role-playing game released in 1999. It is set in the world of Glorantha, a fantasy setting created by Greg Stafford. The game combines elements of interactive fiction and text adventures with a strategic economic/resource management simulation.
In King of Dragon Pass, you take control of a small clan trying to carve out a niche in the dangerous magical land of Dragon Pass. You must guide your clan through situations by making decisions and conducting rituals to appease the Gods. The success and growth of your clan depends heavily on the choices you make as the clan leader.
Gameplay revolves around managing resources like cows, sheep, and magic, trading goods with other neighboring clans, acquiring wealth and fame, exploring the world through the interactive storyline, managing clan members with their own personalities and desires, and engaging in turn-based combat with enemy clans. The game features beautiful hand-painted artwork and an epic interactive storyline experienced through text and choices.
King of Dragon Pass received critical acclaim upon release for its unique blend of text-driven storytelling and strategy gameplay. It is regarded as one of the premier story-driven strategy games on PC. An iOS port called Six Ages: Ride Like The Wind acts as a spiritual successor, set in the same world of Glorantha.