Premake is an open-source build configuration tool for C++ projects across Windows, MacOS, and Linux. It automates the generation of project files and build scripts for Make, Visual Studio, Xcode, and other build systems.
Automate project file generation and build script creation for C++ projects on Windows, MacOS, and Linux with Premake
What is Premake?
Premake is an open-source build configuration tool designed for C and C++ projects across Windows, MacOS, and Linux operating systems. It allows developers to define their project build configurations and rules in a portable script, which Premake then processes to generate the native project files and build scripts needed for the chosen platform and IDE.
Some key features and capabilities of Premake include:
Automatically generates project files for Visual Studio, Xcode, Make, CMake, and other build systems
Cross-platform support for Windows, MacOS, Linux, BSD, etc.
Configuration using simple declarative Lua scripts
Supports C, C++, C#, CUDA, and other languages
Integrates with compilers like GCC, Clang, MSVC
Active open-source development with frequent new releases
By moving the build configuration specifics into Premake scripts, developers can streamline the build system definition and maintenance for their cross-platform C/C++ projects. This makes supporting multiple platforms and IDEs easier by eliminating redundancy and rework. Premake is used by many popular C/C++ game engines, VR platforms, embedded systems, and open source projects.
Premake Features
Features
Generate project files for Visual Studio, Xcode, Make and others
Support for C, C++, C#, Lua and other languages
Cross-platform build configuration
Command line and GUI interface
Extensible Lua scripting
Open source and free
Pricing
Open Source
Pros
Automates and simplifies project configuration
Saves time compared to manual project setup
Supports many platforms, languages and build tools
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