Discover Rush Hour, a 6x6 grid sliding block logic puzzle game where you slide vehicles out of traffic by moving others out of the way, and reach the exit with your red car.
Rush Hour is a sliding block logic puzzle game invented by Nob Yoshigahara in the mid-1990s. The game features a plastic frame containing vehicles blocking the path of a red car trying to exit through one end. The objective is to slide the blocking vehicles out of the way by moving them to create a path so the red car can exit the board.
Played on a 6x6 grid, Rush Hour starts with various configurations of vehicles oriented either horizontally or vertically, blocking the path of the red car. The player slides the blocking vehicles around the grid, moving only one vehicle at a time, in order to create an exit path for the red car. Because of the vehicles of different sizes, solving the puzzles requires logical thinking and spatial reasoning skills.
With over 50,000 possible configurations, Rush Hour provides engaging challenges for puzzle game enthusiasts and has become popular worldwide since its release. The puzzle's simple rules but complex solutions make it appealing as a single-player game or for competition between multiple players. Overall, Rush Hour offers stimulating brain teasers in a compact, portable package.