ShaderWorkshop

ShaderWorkshop

ShaderWorkshop is a visual programming tool for creating shaders and materials in Unity. It allows you to build shaders without coding by connecting nodes in a graph. Useful for quickly prototyping shaders.
ShaderWorkshop screenshot

ShaderWorkshop: Visual Programming Tool for Unity Shaders

A visual programming tool for creating shaders and materials in Unity, allowing for rapid prototyping and node-based coding

What is ShaderWorkshop?

ShaderWorkshop is a visual shader editor and graph framework for Unity that allows you to create shaders without writing code. Instead of coding shaders line-by-line, you build them by connecting nodes in a graph interface.

This node-based approach makes it easy for both programmers and non-programmers to quickly build shaders. You can easily visualize the shader structure and flow of data. It also comes with over 200 ready-made nodes for lighting, textures, graphs and more that you can simply mix-and-match.

Some key features include:

  • Node-based visual shader editing
  • Over 200 built-in shader nodes
  • Real-time shader preview and editing
  • Supports both Surface and Unlit shaders
  • Mobile and desktop shader templates
  • Fully customizable and extendable

ShaderWorkshop helps speed up shader creation and prototyping in Unity. Great for when you need flexible shaders fast. Multiple rendering pipelines supported.

ShaderWorkshop Features

Features

  1. Visual shader graph editor
  2. Node-based shader creation
  3. Supports Unity shader graph
  4. Real-time shader preview
  5. Shader template library
  6. Custom node support
  7. Code generation

Pricing

  • One-time Purchase

Pros

No coding required

Fast iteration for prototyping

Intuitive workflow

Large library of shader functions

Integrates well with Unity

Cons

Limited compared to hand-coded shaders

Less control than coding shaders

Can only build shaders supported by Unity

Steep learning curve

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