A shader editor and toolkit for creating shaders in Unity with node-based workflow, advanced coding and debugging tools, and seamless integration.
Shade is a professional shader editor and toolkit for creating shaders in Unity. It features a node-based visual shader graph workflow that allows you to build shaders by connecting nodes, without needing to write code. This makes the shader creation process more intuitive and visual.
Some key features of Shade include:
By using Shade's visual tools and helper features, you can focus on designing shaders rather than worrying about code syntax and debugging. It works seamlessly within Unity through docks, menus and shortcut keys. Whether you're new to shaders or an advanced user, Shade aims to speed up and simplify the shader creation workflow.
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