Adventure puzzle video game released in 1997, sequel to Myst, set in the world of Riven with islands, puzzles, and mystery, aiming to rescue a man's wife
Riven: The Sequel to Myst is an adventure puzzle video game developed by Cyan Worlds and published by Red Orb Entertainment. Originally released in 1997, Riven continues the story of the 1993 game Myst. It is the sequel to Myst and the second game in the Myst series.
In Riven, players assume the role of the Stranger, a friend of Atrus who appeared at the end of Myst. Atrus has been imprisoned in a book by his father, Gehn, who has restored the declining age of Riven. The Stranger travels to Riven to free Atrus and Catherine, Atrus's wife, who is being held hostage by Gehn.
Riven consists of a group of islands, each with its own puzzles and challenges for players to solve. The game has an overarching non-linear narrative, with players free to visit the islands in any order. To progress in the game, players must solve puzzles that reveal codes to unlock other locations. Puzzles in Riven range from physical contraptions to patterns and ciphers.
Riven emphasizes non-verbal storytelling and environmental narrative design. There is no combat, only puzzles set in an immersive world for players to explore. Riven builds on the engine and visual style of Myst with more advanced graphics and effects along with video elements that advance the story.
Upon release, Riven received critical acclaim for its storyline, setting, puzzles, and visuals. It is considered one of the greatest and most influential adventure games ever made. Critics praised the amount of detail and effort put into crafting the game world. Riven sold over 6 million copies across various editions and platforms.