Torque (video game)

Torque (video game)

Torque is a 3D computer game engine developed by GarageGames. It allows developers to create cross-platform video games for Windows, Mac, Linux, iOS, Android, and game consoles. The engine features visual editors, scripting language, particle system, and networking support.
Torque (video game) image
3d game-engine crossplatform visual-editor scripting particles networking

Torque: 3D Computer Game Engine

Cross-platform video game engine for Windows, Mac, Linux, iOS, Android, and game consoles with visual editors, scripting language, particle system, and networking support.

What is Torque (video game)?

Torque is a 3D computer game engine originally developed by Dynamix for the 2001 video game Tribes 2. The engine provides a complete development environment for creating cross-platform games for Windows, Mac, Linux, iOS, Android, and game consoles. In 2004, GarageGames acquired the Torque engine and continues development on it.

Some key features of the Torque engine include:

  • Visual editors for terrains, GUI, and maps allow for rapid development without programming.
  • Support for OpenGL and DirectX graphics.
  • Built-in scripting language called TorqueScript for implementing game logic.
  • Integrated physics engine powered by Bullet Physics.
  • A particle effects system for visual effects like smoke, fire, and magic spells.
  • Networking layer for multiplayer games.
  • Cross-platform support allows developers to create games for multiple platforms from a single code base.

The Torque engine has been used by indie developers and studios to create commercial games across a variety of genres like arena shooters, MMOs, RPGs, racing games, and simulations. Example games powered by Torque include Tribes 2, Marble Blast games, GarageGames' own Demolition Derby games, and Instant Action by Irrational Games.

Torque (video game) Features

Features

  1. 3D graphics rendering
  2. Cross-platform support
  3. Visual editor tools
  4. Scripting language
  5. Particle system
  6. Networking capabilities

Pricing

  • One-time Purchase
  • Subscription-Based

Pros

Powerful and flexible engine

Wide platform support

Visual workflow

Large asset library

Active community

Cons

Steep learning curve

Limited documentation

Engine is aging

Small user base


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