Resource management, strategy elements, medieval city building, peasants, resources, territory expansion, generation evolution
Land and Castles is a medieval strategy and resource management simulation game developed and published by Maximum Games. The game tasks players with establishing and growing a prosperous settlement during the Middle Ages.
Gameplay revolves around strategically constructing various buildings like houses, mines, farms, and marketplaces within a gridded landscape. Players must balance productivity by assigning peasants to buildings, managing happiness levels, collecting taxes, and distributing resources like food, stone, and wood. The settlement expands over in-game generations as the player population grows.
Key features include:
With its emphasis on thinking strategically, managing complex systems, and maintaining stability and growth over long periods, Land and Castles offers a compelling medieval resource management experience.
Here are some alternatives to Land and Castles:
Suggest an alternative ❐