A turn-based strategy board game where players conquer territories, build armies, and form alliances, offering simple rules but complex gameplay.
RISK is a turn-based strategy board game designed by Albert Lamorisse and originally released in 1957. The goal of the game is for players to conquer territories by attacking enemy-occupied lands, building armies, and forming strategic alliances.
Gameplay involves players taking turns to roll dice and attack adjoining territories with their armies to capture them. Players earn reinforcements each turn which they use to build armies and conquer more lands. As players capture more territories, they get more reinforcements per turn allowing them to build bigger armies.
RISK is considered one of the classics of strategy board gaming due to its simple, easy-to-understand rules combined with immense strategic depth. It requires strategic thinking, calculated risk-taking, diplomacy, and some luck with the dice rolls. This balance of simplicity and complexity is why RISK remains so popular decades after its release.
Over the years, RISK has evolved with many different editions and variations but the core classic gameplay has remained largely the same. It's an excellent introduction to deeper strategy games for more casual gamers while still providing a satisfying challenge for seasoned strategists.