Sandbox, open-world gameplay where you control a small group of survivors to gather resources, craft items, build a settlement, defend against threats, and eventually establish a prosperous medieval kingdom.
Timber and Stone is an indie fantasy city builder and strategy game developed by Robert Reed and released in 2013. In the game, you control a small group of survivors in a procedurally generated medieval world with the goal of establishing a prosperous settlement and kingdom.
Gameplay is open-ended and sandbox-style, allowing you to gather resources like wood, stone, ores, plants, and more in order to craft weapons, tools, buildings, furniture, clothing, and other items for your settlers. You start off with a few villagers with specific skills like building, farming, or fighting. You command them to chop trees, mine stone, build structures, farm crops, stand guard, and perform other tasks.
As your settlement grows, you'll attract more settlers including craftsmen, traders, soldiers, and even nobles. However, the wilderness also contains threats like bandits, dire wolves, the undead, and more which will attack your settlement. You need to build defenses like walls, guard towers, traps, and recruit soldier units in order to protect your people.
There is no defined end-goal, allowing you to play indefinitely to grow your settlement at your own pace. Over time, you can advance through the medieval ages with new technologies, magic, production chains, and complex settlements. The game features both peaceful economic challenges as well as dangerous combat encounters thrown at you that test your strategy and resource management skills.
With its retro-styled 2D pixel art visuals and ambient soundtrack, Timber and Stone evokes classics like Dungeon Keeper and Dwarf Fortress but with streamlined, accessible gameplay focused on creative building and kingdom simulation.
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