Eye of the Beholder (trilogy)

Eye of the Beholder (trilogy)

Eye of the Beholder is a trilogy of first-person dungeon crawler role-playing video games developed by Westwood Studios and published by Strategic Simulations, Inc. in the early 1990s. The player guides the party of adventures through maze-like environments while battling monster
Eye of the Beholder (trilogy) image
dungeon-crawler fantasy dd westwood-studios strategic-simulations 1990s

Eye of the Beholder: First-Person Dungeon Crawler

Explore maze-like environments, battle monsters and guides your party through adventures in Eye of the Beholder trilogy, a classic Dungeons & Dragons universe video game series developed by Westwood Studios.

What is Eye of the Beholder (trilogy)?

Eye of the Beholder is a trilogy of first-person dungeon crawler role-playing video games developed by Westwood Studios and published by Strategic Simulations, Inc. in the early 1990s. The games utilize the Advanced Dungeons & Dragons 2nd edition rules and are based in the Forgotten Realms campaign setting.

In the games, the player guides a party of adventurers through maze-like environments and dungeons while battling monsters from the Dungeons & Dragons universe. Gameplay is similar to other dungeon crawlers of the era like Ultima Underworld, with a first-person perspective, turn-based combat, and puzzle-solving elements.

The first game in the series, Eye of the Beholder, was released in 1991 and takes place in the city of Waterdeep. It focuses on investigating an evil wizard's plans underneath the city. The second game, Eye of the Beholder II: The Legend of Darkmoon, released in 1992 and follows the adventurers to the Isle of Darkmoon. The third game, Assault on Myth Drannor, released in 1993, has the party enter the ruins of the elven city Myth Drannor.

The Eye of the Beholder trilogy was well received in its time and sold over 100,000 copies collectively. They demonstrated the popularity of Dungeons & Dragons video games in the early 1990s. The games had advanced graphics and sound for the time, with voiced introductions and death cries. Their challenge, especially at higher difficulty levels, also appealed to hardcore RPG fans.

Eye of the Beholder (trilogy) Features

Features

  1. First-person dungeon crawler gameplay
  2. Party-based combat system
  3. Adaptations of AD&D rules
  4. Randomly generated dungeon levels

Pricing

  • One-time Purchase

Pros

Immersive real-time combat

Engaging story and quests

Classic D&D themes and monsters

Challenging gameplay that rewards strategy

Cons

Dated graphics and UI

High difficulty curve

Repetitive dungeon environments

Occasional bugs and glitches


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