Betrayal at Krondor is a classic RPG video game developed by Dynamix and published by Sierra On-Line in 1993, set in the world of Raymond E. Feist's Riftwar novels, featuring an original story taking place between book events, combining first-person exploration and turn-based combat.
Betrayal at Krondor is a classic RPG video game developed by Dynamix and published by Sierra On-Line in 1993. It is set in the world of Raymond E. Feist's Riftwar novels and features an original story taking place between the events of the books. The game combines first-person exploration and turn-based combat.
In Betrayal at Krondor, you play as Locklear, Owyn, and James as they adventure across the Kingdom of the Isles. It begins with a seemingly routine mission for Locklear that quickly turns dangerous. You start to uncover a dark plot threatening the peace between the Kingdom and the empire of Kesh. The story leads you across dozens of detailed locations, from dark elven ruins to glittering caves to the stormy high seas.
Gameplay alternates between first-person exploration of the overworld and turn-based tactical combat when you encounter enemies. You control a party of three characters, each with their own combat roles and abilities to develop as you gain experience. The game features an intricate magic system and challenging puzzles incorporated right into the main story. With its literary setting and open-ended design focused more on roleplaying than combat, Betrayal at Krondor set itself apart from other RPGs of its time.
Upon release, the game was praised for its rich storytelling and adaptation of a popular fantasy license. It has since inspired numerous other games set in the world of Midkemia. Betrayal at Krondor is considered a cult classic RPG that still influences the genre today with its fusion of fiction and interactivity.
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